Serialized Form

  • Package dev.kyzel.gfx

    • Class dev.kyzel.gfx.Renderer

      class Renderer extends JPanel implements Serializable
      • Serialized Fields

        • FPS
          int FPS
          The frame rate (FPS).
        • game
          Game game
          The game to render.
        • gameImage
          BufferedImage gameImage
          The main BufferedImage, which the Renderer uses to draw on.
        • height
          int height
          The width and height of this instance.
        • originalUnitSize
          int originalUnitSize
          The unit size of sprites.
        • scale
          int scale
          The desired scale.
        • unitSize
          int unitSize
          The actual unit size of sprites after scaling.
        • width
          int width
          The width and height of this instance.
    • Class dev.kyzel.gfx.Window

      class Window extends JFrame implements Serializable
      • Serialized Fields

        • gd
          GraphicsDevice gd
          The GraphicsDevice where the code runs on.
        • render
          Renderer render
          The renderer of this Window.